Peter Drake (drake@lclark.edu) is Associate Professor of Computer Science at Lewis and Clark College. These activities were developed for Computer Science 2 as part of the project Learn Java in N Games, which includes other (non-POGIL) activities. The activities are at: http://ljing.org.
Stage | Activity Name | Notes |
---|---|---|
3: Refined | 01. Shut The Box - arrays. loops, teamwork | EngageCSEdu Engagement Excellence Award |
3: Refined | 04. Tic-Tac-Toe - Javadoc, 2D arrays, teamwork | EngageCSEdu |
3: Refined | 07. Anagrams - trace calls, JUnit, info processing | EngageCSEdu |
3: Refined | 10. Towers of Hanoi - recursion, critical thinking | EngageCSEdu Engagement Excellence Award |
3: Refined | 13. Beetle - classes, problem solving | EngageCSEdu Engagement Excellence Award |
3: Refined | 16. Pong - objects, UML, communication | |
3: Refined | 19. High Scores I - insertion sort, merge sort | |
3: Refined | 22. Railyard - stacks, queues, interfaces | |
3: Refined | 25. High Scores II - binary search, collections, info processing | |
3: Refined | 28. Hex - graphs, depth-first, critical thinking |