Computer Science 1 courses vary widely, so it might also be useful to consider activities designed for Computer Science 0 and/or Computer Science 2.
Helen Hu - Computer Science 1 - Java
These activities were developed by Helen Hu for Computer Science 1 in Java. The activities are at: http://goo.gl/NtjyY4.
Stage | Activity Name |
---|---|
4: Adopted | A. Team Roles (Process Skills) |
4: Adopted | B. Providing Constructive Feedback (Process Skills) |
- - - - - - - - - - | |
4: Adopted | 1. Operators (includes Team Roles Model) |
4: Adopted | 2. Declarations & Assignments |
4: Adopted | 3. Turtles |
4: Adopted | 4. Introduction to Strings |
4: Adopted | 5. Tracing |
4: Adopted | 6. Booleans |
4: Adopted | 7. Typecasting |
4: Adopted | 8. Intro to Loops (While-Loops) |
4: Adopted | 9. Loop Design |
4: Adopted | 10. Arrays and For-Loops |
4: Adopted | 11. Class Design |
4: Adopted | 12. Constructors (not recommended) |
4: Adopted | 13. Scope (not recommended) |
4: Adopted | 14. Inheritance |
4: Adopted | 15. Polymorphism |
4: Adopted | 16. Advanced Arrays |
4: Adopted | 17. Recursion |
4: Adopted | 18. Exceptions |
4: Adopted | 19. File I/O |
4: Adopted | 20. ArrayLists |
Chris Mayfield - Computer Science 1 - Java
These activities were developed by Chris Mayfield and colleagues for Computer Science 1 in Java. The activities are at: https://github.com/ChrisMayfield/cspogil/tree/master/CS1.
Stage | Activity Name | Notes |
---|---|---|
4: Adopted | 1. Introduction to Java | EngageCSEdu |
4: Adopted | 2. Arithmetic Operators | |
4: Adopted | 3. Data Types | |
4: Adopted | 4. Multiple Methods | |
4: Adopted | 5. Boolean Logic | EngageCSEdu |
4: Adopted | 6. Loops & Iteration | |
4: Adopted | 7. Arrays of Numbers | |
4: Adopted | 8. Recursive Methods | |
4: Adopted | 9. Object-Oriented | |
4: Adopted | 10. Classes and UML | |
3: Revised | 11. Designing Classes | |
4: Adopted | 12. Arrays of Objects | |
4: Adopted | 18. Linked Structures |
Chris Mayfield - Computer Science 1 - Python
These activities were developed by Chris Mayfield, Tricia Shepherd, and Helen Hu for Computer Science 1 in Python. For full access, contact Chris Mayfield.
Stage | Activity Name | Notes |
---|---|---|
4: Adopted | 1. Introduction to Python | EngageCSEdu |
4: Adopted | 2. Arithmetic Expressions | |
4: Adopted | 3. Basic Data Structures | |
4: Adopted | 4. Conditions and Logic | EngageCSEdu |
4: Adopted | 5. Loops and Iteration | |
4: Adopted | 6. Defining Functions | |
4: Adopted | 7. Lists and Strings | |
4: Adopted | 8. Importing Modules | |
4: Adopted | 9. Nested Structures | |
4: Adopted | 10. File Input/Output | |
4: Adopted | 11. Visualizing Data | |
4: Adopted | 12. Defining Classes | |
4: Adopted | 13. Extending Classes | |
4: Adopted | 14. Recursive Functions | |
4: Adopted | Meta Activities: Team Roles, Team Disruptions, What Employers Want, Group vs Team, POGIL Research | |
4: Adopted | Case Studies: Academic Honesty |
Lisa Olivieri - Computer Science 1 - Python
Lisa Olivieri (lolivier@chc.edu) is Associate Professor of Computer Science and Technology at Chestnut Hill College. These activities were developed for Computer Science 1 using Python. The activities are here.
Stage | Activity Name |
---|---|
3: Refined | 01. Intro to Python |
3: Refined | 02. Input & Variables |
3: Refined | 03. Arithmetic & Assignment |
3: Refined | 04. Formatting Statements |
3: Refined | 05. Boolean Expressions |
3: Refined | 06. If-Else |
3: Refined | 07. Nested If-Else |
3: Refined | 08. While Loops |
3: Refined | 09. For Loops |
3: Refined | 10. Nested Loops |
3: Refined | 11. Predefined Functions |
3: Refined | 12. Void Functions |
3: Refined | 13. Value Functions |
3: Refined | 14. Reading from Files |
3: Refined | 15. Writing to Files |
3: Refined | 16. Lists |
3: Refined | 17. List Functions |
3: Refined | 18. More Lists & Strings |
3: Refined | xx. Flowcharts & Python (old) |
Clif Kussmaul - Computer Science 1 - Python
These activities were developed by Clif Kussmaul for Computer Science 1 in Python.
For sample versions, click here. For full access, contact Clif Kussmaul.
Stage | Activity Name |
---|---|
3: Refined | Code Reading I: Notice and Focus |
3: Refined | Code Reading II: Functions |
2: Piloted | Code Reading III: Files |
3: Refined | Python Types, Values, and Expressions |
3: Refined | Python Style |
3: Refined | Python Text Game I, II |
3: Refined | JES Audio Synthesis I, II, III |
3: Refined | Programming Language Tour (comparison of many languages) |
Sofia Lemons - Computer Science 1 - Java
These activities were developed by Sofia Lemons for Computer Science 1 in Java. Most activities include a lesson plan with introductory discussion prompts and end-of-class assessment questions (implemented as Kahoot quizzes.)
For sample versions or full access, contact Sofia Lemons.
Stage | Activity Name |
---|---|
2: Piloted | JAV_CODE - Code reading in Java |
3: Refined | JAV_BRANCH_1 - Branching I |
3: Refined | JAV_BRANCH_2 - If-Else Statements |
3: Refined | JAV_ARR_2 - Arrays & Initialization |
3: Refined | INTELLIJ_DEBUG_1 - Debugging Java in IntelliJ |
3: Refined | INTELLIJ_DEBUG_2 - Debugging Java Methods in IntelliJ |
2: Piloted | ALG_THINKING - Algorithmic Thinking |
3: Refined | DECOMP - Decomposition |
3: Refined | PROB_SOLVING - Problem Solving Strategies |
2: Piloted | JAV_DES - Iterative Design |
3: Refined | JAV_BIN - Binary Numbers |
3: Refined | JAV_METH_1 - Methods Introduction |
3: Refined | JAV_METH_2 - Methods & Parameters |
2: Piloted | JAV_MOD - Modularity |
2: Piloted | JAV_MIS - Common Misconceptions |
Computer Science 2 courses vary widely, so it might also be useful to consider activities designed for Computer Science 1 and/or Algorithms and Computation.
Clif Kussmaul - Computer Science 2 - Java
These activities were developed by Clif Kussmaul for Computer Science 2 in Java.
For sample versions, click here. For full access, contact Clif Kussmaul.
Stage | Activity Name |
---|---|
3: Refined | Code Reading I: Notice and Focus |
3: Refined | Code Reading II: Functions |
2: Piloted | Code Reading III: Files |
3: Refined | Java Style |
3: Refined | Java Types & References |
3: Refined | Java Unit Testing I: Concepts; II: JUnit & Strategies |
3: Refined | Java Inheritance I: Concepts; II: Details, III: Interfaces |
3: Refined | Java Error Handling I: Strategies; II: Exceptions |
3: Refined | Java Files I: Approaches; II: API Classes |
3: Refined | Java Generics & Collections |
1: Drafted | JDK Math |
1: Drafted | JDK Arrays |
1: Drafted | JDK ArrayList |
1: Drafted | JDK String |
Clif Kussmaul - Algorithms and Computation - Java
These activities were developed by Clif Kussmaul for Computer Science 2 in Java.
For sample versions, click here. For full access, contact Clif Kussmaul.
Stage | Activity Name |
---|---|
5: Endorsed | Searching in Hi-Lo (listed in Computer Science 0) |
3: Refined | Hash Tables: I: Concepts; II: Collisions |
3: Refined | (Linked) Lists: I: Abstraction; II: Implementation |
3: Refined | Stacks & Queues I: Stacks; II: Queues |
3: Refined | Sorting I: Sort & Compare |
(not yet written) | Sorting II: Simple Sorts |
3: Refined | Sorting III: Merge Sort |
3: Refined | Sorting IV: Split Sort (Quicksort) |
Tammy VanDeGrift - Computer Science 2 - C/C++
These activities were developed by Tammy VanDeGrift for Computer Science 2 using C/C++.
For full versions, click here.
Stage | Activity Name |
---|---|
2: Piloted | 01. C Syntax |
2: Piloted | 02. C Pointers |
2: Piloted | 03. C Arrays and Strings |
2: Piloted | 04. C Structs |
2: Piloted | 05. C Files |
Tammy VanDeGrift - Algorithms and Computation - C/C++
These activities were developed by Tammy VanDeGrift for Computer Science 2 using C/C++.
For full versions, click here.
Stage | Activity Name |
---|---|
2: Piloted | 06. Binary Search & Complexity |
2: Piloted | 07. Complexity Practice |
2: Piloted | 08. Linked Lists |
2: Piloted | 09. Stacks |
2: Piloted | 10. Queues |
2: Piloted | 11. Binary Trees |
2: Piloted | 12. Binary Search Trees |
2: Piloted | 13. Selection and Insertion Sort |
2: Piloted | 14. Quicksort and Mergesort |
2: Piloted | 15. Graphs |
2: Piloted | 16. DFS and BFS |
2: Piloted | 17. Dijkstra |
2: Piloted | 18. Hashing |
2: Piloted | 19. Collisions |
Peter Drake - Computer Science 2 - Java
Peter Drake (drake@lclark.edu) is Associate Professor of Computer Science at Lewis and Clark College. These activities were developed for Computer Science 2 as part of the project Learn Java in N Games, which includes other (non-POGIL) activities. The activities are at: http://ljing.org.
Stage | Activity Name | Notes |
---|---|---|
3: Refined | 01. Shut The Box - arrays. loops, teamwork | EngageCSEdu Engagement Excellence Award |
3: Refined | 04. Tic-Tac-Toe - Javadoc, 2D arrays, teamwork | EngageCSEdu |
3: Refined | 07. Anagrams - trace calls, JUnit, info processing | EngageCSEdu |
3: Refined | 10. Towers of Hanoi - recursion, critical thinking | EngageCSEdu Engagement Excellence Award |
3: Refined | 13. Beetle - classes, problem solving | EngageCSEdu Engagement Excellence Award |
3: Refined | 16. Pong - objects, UML, communication | |
3: Refined | 19. High Scores I - insertion sort, merge sort | |
3: Refined | 22. Railyard - stacks, queues, interfaces | |
3: Refined | 25. High Scores II - binary search, collections, info processing | |
3: Refined | 28. Hex - graphs, depth-first, critical thinking |
Sofia Lemons - Computer Science 2 - Java
These activities were developed by Sofia Lemons for Computer Science 2 in Java. Most activities include a lesson plan with introductory discussion prompts and end-of-class assessment questions (implemented as Kahoot quizzes.)
For sample versions or full access, contact Sofia Lemons.
Stage | Activity Name |
---|---|
3: Refined | JAV_INT - Interfaces & Abstract Classes |
3: Refined | JAV_INH - Inheritance |
3: Refined | ALG_REC_2 - Control flow, tail recursion, & backtracking |
3: Refined | ALG_SEARCH - Sequential & binary search |
3: Refined | ALG_POST - Infix & postfix notation |
3: Refined | ALG_TREE_1 - Trees |
3: Refined | ALG_TREE_2 - Binary Search Trees |
3: Refined | ALG_TREE_3 - Expression Trees & Traversals |
2: Piloted | ALG_TREE_4 - State Trees |
3: Refined | ALG_TREE_5 - Game Trees |
3: Refined | ALG_SORT_2 - bubble, selection, & insertion sort |